Pauline Chen

London-based architectural visualiser and spatial designer working across experiential design, real-time rendering, and animation.   

01    Flamboyance | 2026
         Dome Projection Film
Role: Solo Project |  Software: Unreal Engine, Blender


02    RH London | 2026

London Flagship Luxury Furnishings Retail Store, Banking Hall Restaurant, Rooftop Restaurant
Role: Post-Production and Design Iterations | Software: Photoshop


03    RH Selected Work (RH Paris, RH Milan, RH Defender and others)

Paris Flagship Luxury Furnishings Retail Store, Rooftop Restaurant, Entry, World of RH Bar Lounge
Role: Post-Production and Design Iterations | Software: Photoshop



04    Forgotten Cities | 2025

Architectural Puzzle Game
Role: Game Mechanics, Level Design

05    Interactive Studies | 2025

Generative and Interactive Visuals
Role: Solo Project | Software: TouchDesigner
06    RH England | 2023

England Flagship Luxury Furnishings Retail Store, Orangerie Restaurant, Entry, The Salon, Wine Bar
Role: Post-Production and Design Iterations | Software: Photoshop